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The Backrooms - Level 0: "The Lobby"

The Backrooms - Level 0: "The Lobby"

Free
Environments
Rating
Engine version
4.27
Download type
Asset Pack
File version
N/A
Registration required
Description

An Environment pack filled with modular walls, ledges, pillars, three types of ceilings, and a rug.

Not to be missed electrical outlet, cables, door frames, and two kinds of emergency doors with handles.

 

Asset Pack contains:

  • Walls (1m, 2m, and 4m)
  • Rug (2m, 0.5m)
  • Ceiling with a large lamp and a small lamp
  • Ledges (3 sizes)
  • Wall ledges (3 sizes)
  • Cables (4 types)
  • Electrical outlet
  • Door frame (Single and double door), with hinges
  • Emergency door (Complete and separate)

 

  • Decal grunge (5 types)
  • Decal sign (3 types)

 

  • Working door blueprints (Single and double)
  • Modular lamp blueprint (Blinking and sound included)

 

  • Sound of fluorescent buzzing (Not looped)
  • Sound of fluorescent flickering (Looped)

 

  • Customizable master materials

 

Hotfix:

  • Variable renamed from "Push Right Handle" to "Push Right Bar"

 

Technical Details

Features:

  • Low and medium-poly assets
  • Blueprints
  • PBR Materials
  • Demo scene (40 x 40 m)
  • Overview Scene

 

Collision: (Project Default), some have complex as simple. Cables and Electric outlet have no collision.

LODs: Yes, some have modified SmallProp

Scaled to Epic Skeleton: Yes

 

Number of Unique Meshes: 55

Vertex Count: 

  • Walls (min. 2 to the max. 20)
  • Ceiling (min. 4 to the max. 995 - Large Lamp)
  • Rug (min. 4 to the max. 6) | Vertex Paint Rug (min. 153 to the max. 289)
  • Ledges (min. 10 to the max. 32)
  • Cables (min. 1944 to the max 3501)
  • Electrical Outlet (174 verts)
  • Door Frames (Single - 288 verts, double - 512) 
  • Door (1552 verts)

 

Number of Materials and Material Instances: 23

Number of Textures: 80

Texture Resolutions:  

  • 4096 x 4096 (Default)

Texture resolutions can be resized in texture settings by modifying the LOD Bias.

 

Supported Platforms: Tested and developed on Windows 64-bit. It probably works on other platforms too.

Documentation: No

Important/Additional Notes: 

  • The Ceiling in Demonstration map is illuminated by a skylight
  • Door and Door frames should be moved by 5 grid snap
  • Decals are using DBuffer in Project Settings

 

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