September 25
Tops of the season
Latest added
Oceanology NextGen

Oceanology NextGen

Premium
Code Plugins
Engine version
5.5
Download type
Engine Plugin
Registration required
Only For Premium Users
Description

Oceanology NextGen - Innovation, Impact, and Visual Excellence.

Why Do You Need Oceanology NextGen?

  • Network Replicated: Solid multiplayer synchronization for social and competitive environments.

  • Open World: Complete freedom to create vast, cohesive worlds.

  • Coastal Breaking Waves: Dynamic realism that immerses users in every scene.

  • Spectral Gersnerts (Gersnerts + FFT Waves): Mathematically precise wave patterns providing unprecedented detail.

  • Quadtree Tessellation (C++): Advanced marine terrain optimization ensuring high performance.

  • Water Bodies: Comprehensive water management, expanding your creative possibilities.

  • High-Quality C++: Ensures stability, efficiency, and scalability.

  • Real-Time: Immediate, fluid interactions that enhance immersion.

  • Over 7 Years of Experience: A proven track record that guarantees your investment.

     

With Oceanology NextGen, you transform your vision into a compelling, enduring reality—surpassing user expectations and setting yourself apart from the competition.

 

Level

  • High-End GPU

 

Features:

 

  • Ocean Surface Rendering: Advanced visual representation of ocean surfaces for stunning realism.

  • Quadtree Tessellation: Efficient spatial management with dynamic tessellation.

  • Infinite and Local Ocean Simulation: Seamless ocean simulation for both infinite and localized environments.

  • Realistic Ocean Behavior: Ocean simulation using the Beaufort scale for authentic sea states.

  • Dynamic Audio Analyzer: Synchronize audio with the dynamic effects of the ocean for a truly immersive experience.

  • Enhanced Multiplayer Support: Consistent and optimized online multiplayer experience for seamless gameplay.

  • Water Physics and Interaction: Advanced control of wave direction, depth, and object interactions.

  • Advanced Swimming System: Realistic swimming mechanics with bubble effects and smooth transitions between surface and underwater.

  • Dynamic Environmental Integration: Real-time landscape adaptation for fluid visual effects.

  • Dynamic Masking Effects: Flexible tools for creating captivating custom visual effects.

  • Niagara-Based Wave Displacement: Utilize Niagara technology for realistic wave displacement simulations.

  • Easy Configuration: Intuitive interface for creating high-performance water bodies in C++.

  • Underwater Effects: Volumetric and post-process options for immersive underwater environments.

  • Surface Appearance Control: Customize surface scattering, color palettes, roughness, and reflections.

  • World Partition Compatibility: Seamless integration for open worlds using World Partition technology.

  • Shoreline Control: Detailed control over foam, wave height, and coastline design.

  • Flow-Based Foam System: Dynamic foam simulation influenced by water currents.

  • Custom Wave Profiles: Advanced configuration of wave profiles for enhanced realism.

  • Day/Night Underwater Effects: Underwater ambiance simulation based on the time of day.

  • Real-Time Shallow Water Simulation: Detailed simulation for shallow water areas in real-time.

  • Coastline Simulation: Realistic modeling of coastlines with real-time wave updates.

  • Spectral Waves (Gerstner and FFT): Wave simulation using a hybrid approach of Gerstner waves and FFT transforms.

  • Displacement-Based Physics Volume: Advanced physics simulation using displacement volume.

  • RVT Landscape Integration: Real-time RVT integration with Niagara for advanced landscape effects—no more baking textures required.

  • Climate-Based Wave States: Dynamic wave adjustments based on climatic conditions.

  • Wetness Effects: Visual representation of wet surfaces.

  • Experimental Surf Waves: Advanced surf wave simulation.

  • Mathematics-Based Coastal Physics: Accurate simulation of physical interactions along the coastline.

  • Cloud Shadows on Ocean Surface: Dynamic shading on the ocean surface based on cloud positions.

  • Support for Multiple Water Bodies: Integration to create and manage multiple bodies of water.

  • Displacement-Based God Rays Support: Realistic underwater God Rays simulation for enhanced visuals.

  • Multi-Color Water Support: Advanced customization to adjust different colors in water bodies.

  • Optimized Support for Multiple Lakes: Efficient integration and simulation for managing multiple lake environments.

  • Wave Crest Splash: Simulate splashes at wave crests for added motion and realism during rough seas.

 

Current version 1.1.0

 

Technical Details

Code Modules:

  • Oceanology InfiniteOcean

  • OceanologyLake

  • OceanologyLight

  • Oceanology MaterialToStruct Converter

  • OceanologyRVT Helper

  • OceanologyWater DepthDebugger

  • OceanologyWater Parent

  • OceanologyWater SurfaceDebugger

 

Number of Blueprints: 25

Number of C++ Classes: 58

Network Replicated: Yes

Supported Development Platforms: Windows

Comments
Comments is not yet
Add Comment
Only for Premium users
Other interesting assets