Dubrovnik Old Town Environment
The Dubrovnik Old Town Environment captures the timeless beauty of Dubrovnik’s old town.
From stone-paved plazas and narrow streets to iconic facades and detailed landmarks. Fully optimized for Unreal Engine, it’s crafted to drop right into your project with ease.
With its mix of grand churches, clock towers, bustling café terraces, and authentic European architecture, every asset is designed to bring cinematic realism and atmosphere. Perfect for story-driven games, virtual productions, or simulations that need the rich character of a historic city.
🐾 Here’s what I packed for you:
Authentic Dubrovnik streets and plazas with cobblestone details
Historic buildings, including a detailed church and charming townhouses
Sculptures, statues, and ornamental details for added character
Archways, staircases, and winding alleys to explore
🐾 Key Features:
PBR textures
Nanite-compatible meshes
Custom collisions for gameplay-ready use
Optimized landscape and foliage setup
Material instances for easy color tweaks
Technical Details
Features:
314 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Material Instances
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Number of Meshes: 314 Unique Meshes
Number of Materials and Material Instances: 183
Number of Textures: 424
Supported Development Platforms: All Platforms