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Pivot Manager Tool (PMT)

Pivot Manager Tool (PMT)

Premium
Code Plugins
Engine version
5.5-5.7
Download type
Engine Plugin
Registration required
Description

Pivot Changer is a powerful Unreal Engine editor-only plugin that lets you change pivot points for Static Mesh assets and scene actors instantly, safely, and in bulk all while keeping their world transforms perfectly intact.

Whether you’re working on modular building systems, animation-ready props, doors, weapons, or highly complex levels, Pivot Changer eliminates the need for 3D DCC round-trips and gives you complete control directly inside Unreal Engine.

 

๐ŸŽญ Dual Operation Modes

Switch seamlessly between two workflows:

  • Actor Mode: Temporary pivot changes for level instances—perfect for testing.

Asset Mode: Permanent pivot changes for Static Mesh assets—ideal for final production.

 

๐ŸงŠ Interactive 3D Pivot Preview (27 Points)

Visualize and set pivots using a fully interactive 3D viewport:

  • 27 clickable pivot points (corners, edges, faces, center)

  • Real-time mesh preview

  • Hover highlighting & emissive markers

  • Rotate, zoom, click to select


โšก One-Click Quick Presets

Includes presets like:
Center, Top, Bottom, Left, Right, Front, Back

 

Perfect for doors, walls, weapons, props, and modular pieces.

 

๐Ÿ“ฆ Batch Processing

Fix hundreds or thousands of assets in seconds with:

  • Adaptive batch sizing

  • Progress bar & cancel support

  • Automatic scene instance updates

     

๐Ÿ”ง Advanced Tools

  • Grid Snap (10/50/100 units)

  • Manual coordinate input (world & local)

  • Incremental pivot offsets

  • Copy/Paste pivot between actors

  • Align the pivot of multiple actors (to center or to the first selected)

     

๐Ÿงน Scene Cleanup Utility

Remove broken or missing mesh references with Orphaned Instance Cleanup.

 

Technical Details

Features:

  • Feature 1 – Dual Pivot Editing Modes
    Pivot Changer allows you to adjust pivots non-destructively in Actor Mode or permanently in Asset Mode, with automatic instance updates and full undo/redo support.

  • Feature 2 – Interactive 3D Preview with 27 Pivot Points
    A custom 3D viewport displays your mesh with 27 clickable pivot points, hover highlights, camera navigation, and real-time transform previews for precise control.

  • Feature 3 – Batch Processing & Advanced Utilities
    Process hundreds of actors/assets at once with adaptive batching, use grid snap, manual input, copy/paste pivot, alignment tools, and orphaned instance cleanup.

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  • Module 1 – PivotChanger

    Type: Editor
    Description:
    Primary plugin module. Handles UI, context menus, asset editing, actor conversion, batching, 3D preview system, and all internal logic.

Number of Blueprints:0

Number of C++ Classes:25

Network Replicated: (Yes/No) No

Supported Development Platforms:

  • Windows: Yes

    Mac: Yes

    Linux: Yes

Supported Target Build Platforms: Windows

  • Mac,Linux,PlayStation,Xbox,Switch,Android,iOS,Windows

     

Documentation Link: https://docs.google.com/document/d/1SYbHh5IhkWsXjm-57Kr0E62XpXORI3FeseimISu78WE/edit?usp=sharing

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