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Modular Medieval Zombie NPC - MetaHuman-compatible

Modular Medieval Zombie NPC - MetaHuman-compatible

Premium
Characters
Engine version
5.4
Download type
Asset Pack
File version
N/A
Registration required
Description

edieval Zombie NPC Modular Character Kit- MetaHuman-compatible.

(This is just the beginning—more medieval parts, variations, and accessories are coming soon. Custom requests are also supported!)

Bring unsettling life to your medieval worlds with this modular zombie NPC character asset pack, designed for creating believable Working Dead villagers, infected peasants, cursed merchants, and roaming medieval horrors.

This pack is built for flexibility and variation, allowing you to quickly assemble diverse zombie characters with different silhouettes, decay levels, and personalities, perfect for dark fantasy RPGs, survival games, cinematics, and immersive VR,AR, XR experiences.

Whether your project leans toward grounded realism or stylized horror, this kit provides the modular tools you need to populate your world with convincing medieval undead.

This Pack set includes:

5 Unique Head Meshes

8 Unique Cloth Meshes

6 Unique Pants Meshes

4 Unique Shoe Meshes

6 Unique Dead Eye Textures

5 Unique Bloody Gum Textures

Set Highlights 🩸

  • Mix and match to create multiple unique zombie NPCs

  • Easy recoloring for decay levels, blood variation, and faction looks

  • Realistic medieval zombie silhouettes suitable for both stylized and realistic horror environments

  • Optimized for NPC population and modular workflows

  • NoAI

Community and Support:

This collection was crafted with precision and care by the General Rabbit team.

Thank you for your support. Enjoy building your cursed, undead medieval world! 🧟‍♂️🔥

 

Additional information

Textures and Materials

Texture Resolutions: 4096x4096, ensuring high-quality surface details.

Materials: Optimised for UE5 with clean PBR setups

Details

Number of Unique Meshes: 39 unique meshes

Collision: Yes (Automatically generated)

Vertex Count: Approx. 50K polygons per character

LODs: At least 4 levels per asset (automatically generated)

Number of Materials and Material Instances: 22 Materials and 169 Material Instances

Number of Texture maps: 235

MetaHuman Skeleton Support: Yes

Body Types Supported: Tall, 1.80m, Male, Underweight/Medium Weight/Overweight

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