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Dungeon Architect

Dungeon Architect

Premium
Code Plugins
Engine version
5.5-5.7
Download type
Engine Plugin
File version
3.4.1
Registration required
Description

Procedural Level Generation system. Build your games faster with this award winning suite of level generation tools

🔥 NEW IN VERSION 3.0

  • GPU Voxel Engine: Generate infinite organic worlds, deep caves, and floating islands in real-time. Nanite & Lumen ready.

  • Interactive Theme Editor: Design themes directly in the Viewport with drag-and-drop simplicity. Move, rotate, or scale any asset in the scene, and watch the changes propagate globally across the entire dungeon in real-time.

  • Cell Flow Builder: Create organic, non-grid layouts using Voronoi graph logic.

  • PCG Integration: Drive Unreal's PCG system with DA's flow graphs (includes Electric Dreams samples).

  • "Foundry" Theme: A production-ready Industrial Sci-Fi asset pack included free.

 

CORE FEATURES

  • Runtime & Design-Time: Build levels in the editor for manual tweaking, or generate them infinitely at runtime.

  • Graph-Based Theming: Separate layout logic from art. Swap themes instantly.

  • Hybrid Workflow: Paint layouts manually with Brushes or Volumes; let the plugin build the details.

  • Advanced Flow Control: Design complex gameplay loops (Key-Lock puzzles, Boss arenas) visually.

  • Multi-Theme: Mix styles (e.g. Wood & Stone) in one map using Volumes.

 

Technical Details

Modules:

  • DungeonArchitectRuntime (Runtime)

  • DungeonArchitectEditor (Editor)

 

Features:

  • GPU Voxel Builder (Real-time organic world generation with Nanite/Lumen support)

  • Cell Flow Builder (Voronoi-based organic layout generator)

  • Grid Flow Builder (Graph-based gameplay flow designer)

  • Snap Map Builder (Room stitching system for high-fidelity prefabs)

  • Grid Builder (Classic room/corridor generation)

  • Interactive Theme Editor (Real-time viewport design tool)

  • Launch Pad Dashboard (One-click access to samples and templates)

  • PCG Framework Integration (Drive Unreal's PCG with flow graphs)

  • Landscape Transformer (Automatically modify landscapes around dungeons)

  • Query Interface (C++/Blueprint API for querying structure at runtime)

 

Intended Platforms: Windows, Mac, Android, iOS, Occulus

Platforms Tested: Windows, Mac, Android, iOS, Occulus

Compatibility

Supported Unreal Engine Versions

4.18 – 4.27 and 5.0 – 5.7

Supported Target Platforms

Windows

Mac

iOS

Android

Oculus

Linux

Supported Development Platforms

Windows

Linux

Mac

Other information

Distribution Method

 

Documentation: https://dungeonarchitect.dev/

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