Dungeon Architect
Procedural Level Generation system. Build your games faster with this award winning suite of level generation tools
🔥 NEW IN VERSION 3.0
GPU Voxel Engine: Generate infinite organic worlds, deep caves, and floating islands in real-time. Nanite & Lumen ready.
Interactive Theme Editor: Design themes directly in the Viewport with drag-and-drop simplicity. Move, rotate, or scale any asset in the scene, and watch the changes propagate globally across the entire dungeon in real-time.
Cell Flow Builder: Create organic, non-grid layouts using Voronoi graph logic.
PCG Integration: Drive Unreal's PCG system with DA's flow graphs (includes Electric Dreams samples).
"Foundry" Theme: A production-ready Industrial Sci-Fi asset pack included free.
CORE FEATURES
Runtime & Design-Time: Build levels in the editor for manual tweaking, or generate them infinitely at runtime.
Graph-Based Theming: Separate layout logic from art. Swap themes instantly.
Hybrid Workflow: Paint layouts manually with Brushes or Volumes; let the plugin build the details.
Advanced Flow Control: Design complex gameplay loops (Key-Lock puzzles, Boss arenas) visually.
Multi-Theme: Mix styles (e.g. Wood & Stone) in one map using Volumes.
Technical Details
Modules:
DungeonArchitectRuntime (Runtime)
DungeonArchitectEditor (Editor)
Features:
GPU Voxel Builder (Real-time organic world generation with Nanite/Lumen support)
Cell Flow Builder (Voronoi-based organic layout generator)
Grid Flow Builder (Graph-based gameplay flow designer)
Snap Map Builder (Room stitching system for high-fidelity prefabs)
Grid Builder (Classic room/corridor generation)
Interactive Theme Editor (Real-time viewport design tool)
Launch Pad Dashboard (One-click access to samples and templates)
PCG Framework Integration (Drive Unreal's PCG with flow graphs)
Landscape Transformer (Automatically modify landscapes around dungeons)
Query Interface (C++/Blueprint API for querying structure at runtime)
Intended Platforms: Windows, Mac, Android, iOS, Occulus
Platforms Tested: Windows, Mac, Android, iOS, Occulus
Compatibility
Supported Unreal Engine Versions
4.18 – 4.27 and 5.0 – 5.7
Supported Target Platforms
Windows
Mac
iOS
Android
Oculus
Linux
Supported Development Platforms
Windows
Linux
Mac
Other information
Distribution Method
Documentation: https://dungeonarchitect.dev/