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Military Buggy - Scorcher

Military Buggy - Scorcher

Free
Blueprints
Engine version
4.27
Download type
Asset Pack
Registration required
Description

Scorcher, a military vehicle, all meshes like body kit, lights, weapon and tailpipe was made separately for customisation.

Animation blueprint for vehicle suspension already configured.

 

**This version includes the vehicle blueprint that add the following features:

  • Chaos control implementation (to be a driveable vehicle)
  • Vehicle configuration (to configure detachable meshes)
  • Weapon control
  • Material update (for lights, dirt material and dashboard)

 

Content

  • 9 meshes
  1. 1 Scorcher base body
  2. 1 Bodykit
  3. 1 Scanner
  4. 1 Weapon
  5. 1 Antenna
  6. 1 Tailpipe
  7. 1 Front Lights
  8. 1 Rear Lights
  9. 1 Wheel (include left and right)
  • Corresponding materials and textures for each mesh
  • Blueprint Animation
  • Animations for weapon
  • Animation for vehicle's fan
  • Blueprint with logic to control the vehicle

 

Meshes

Number of Skeletal Mesh: 3

  • Scorcher Base

LODs: NO

Vertex Count: 97 787

Tris Count: 115 330

Bones: 99

  • Antena

LODs: NO

Vertex Count: 1 159

Tris Count: 1 086

Bones: 4

  • Weapon

LODs: NO

Vertex Count: 17 526

Tris Count: 13 574

Bones: 18

 

Number of Static Mesh: 6

  • Bodykit

LODs: NO

Vertex Count: 18 758

Tris Count: 14 780

  • Back Lights

LODs: NO

Vertex Count: 1 016

Tris Count: 548

  • Front Lights

LODs: NO

Vertex Count: 5 360

Tris Count: 7 582

  • Scanner

LODs: NO

Vertex Count: 2 841

Tris Count: 2 694

  • Tailpipe

LODs: NO

Vertex Count: 1 678

Tris Count: 2 436

  • Wheel

LODs: NO

Vertex Count: 14 127

Tris Count: 11 128

 

Materials

Number of Materials: 8

Number of Material Instances: 25

Number of Material Functions: 2

 

Textures

Number of Textures: 90

Textures Size: 4096px²

 

Animations

Number of Animation Blueprints: 2

Number of Animations: 5

 

Blueprint

Number of Blueprints: 1

Number of Child Blueprints: 1

 

Technical Details

    Features

    • UV seams made manually
    • High quality materials
    • Detachable meshes
    • Skeletal mesh for suspension simulation
    • Dashboard
    • Screen
    • Dirt mask (for dynamic material)
    • Blueprint (for control of vehicle, cameras and weapon)
    • Driveable

     

    Network Replicated: No

    Supported Development Platforms:

    Windows: Yes

    Others: No tested

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