Meridian 1988: Post Office - Modular Environment
A storm has cut Meridian, Virginia off from the mainland—but it isn’t the weather that keeps people from leaving.
The fog has settled. The streets are silent. The townsfolk are acting strange. At night, church bells drift across the harbor, and uneasy gatherings take place behind shuttered windows.
Meridian 1988 is a collection of eerie, story-rich environments inspired by the coastal towns of East Coast America—empty homes, dimly lit chapels, quiet main streets, and weathered seaside structures.
Explore the remnants of the town of Meridian - you may discover something far more sinister watching from the dark.
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Technical Details
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: SmallProp
Number of Meshes: 876
Number of Materials and Material Instances: 258
Number of Textures: 696
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox