Ground Attack VFX ( with SFX )
Well organized assets, high visual quality with efficiency and good optimization!
Override parameters for Scalable Size, Custom Color, Height etc. Easy to use!! Don't need to understand Niagara System!
12 types of Unique VFX with many types of Attack Extent !!Such as Sector Area,Straight Line Area,Circle Area,SinglePoint ;Some of them have Auto-Adapt Terrain feature(Please Enable Distance Fields in project setting)
See if you can find out some keywords from the name of VFX below .Maybe There are some suit Your Project. Name List :
AberrateObelisk/BrambleTusk/DashMagma/FeudFang/FreezeCrystal/HuntingSharkFin/IceSpell/IceSpike/IceSprout/LavaBurst/PoisonCannibalPlant/StoneRush/Line_Lava
Note : Please Enable "generate mesh distance fields" in project setting.If You run for mobile game.Please make sure if you can use decal render in your project
Technical Details
Features:
Well organized assets, good name conventions, high visual quality with efficiency and good optimization!!
Self Scalability(LOD)
Foolproof Override parameters for Scalable Size, Custom Color etc.
Many type of attack extent(Sector,Line,Circle,Point)
Support project with Lumen
Auto Adapt Terrain feature(this feature need enable Distance Fields in project setting)
Type of Emitters: CPU/GPU
Number of Unique Effects: 13
LODs: Yes
Number of Materials: 25
Number of Textures: 40
Number of Unique Meshes: 11
Supported Development Platforms:
Windows: Yes
Mac: Yes