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Fully Customizable Enemy Spawn System (Multiplayer Support) V[2.0.2]

Fully Customizable Enemy Spawn System (Multiplayer Support) V[2.0.2]

Premium
Characters
Engine version
5.3
Download type
Asset Pack
Registration required
Only For Premium Users
Description

The world's most comprehensive and best wave-based enemy spawning system, constantly adding new features

Update patch notes 2.0.2:

  • Even easier AI integration with the Blueprint "AIComponent".

 

 

Features:

  • A defense mode has been added.

  • A BPC_Defense component has been added (to better integrate the defended object).

  • You can adjust the probability that enemies will attack the player or the defended object.

  • If the object is destroyed, all enemies die, and the defense can be restarted as soon as the player returns to the spawn box.

 

 

 

Optimization:

  • The blueprints have been slightly adjusted to improve performance.

 

 

 

  • Simple to use

  • Setup for Singleplayer & Multiplayer

  • Easy integration into any project

  • Only takes under 2 minutes to setup

  • Adjust each spawn box individually in a level

  • Easily reused across multiple projects

 

 

Video review: https://youtu.be/fyFpArkuoSg

Demo Project: https://www.mediafire.com/file/rjtdzlezl7hy8dr/Custom+Spawn+System+Demo+Projekt.rar/file

Setup tutorial: https://youtu.be/L6T0aaUPjwg

AI Integration: https://youtu.be/D5xFzKVxEh8

 

Technical Details

Features:

  •  Random Spawn AI in Radius
  • Works in Singleplayer & Multiplayer
  •  You can put Multiple Spawn boxes in the World
  •  Customize Every Spawn box in the World
  • Choose Spawn-Box or Spawn-Sphere
  • Choose number of ai to spawn per Wave
  • Choose Maximum number of AI at the same time in the World
  • Choose spawn AI near the Character or Random in the World
  • Choose Enemy run to Character or walk random around
  • choose how long the AI stays on the point when it has reached its destination until it moves on
  • Set Enemy Life
  • Turn On/Off to choose enemy Life
  • Choose Enemy Life Multiply after Round
  • Set Up the walk speed & max walk speed for the AI
  • choose whether you want to increase the walk speed after each round
  • you can increase the walk Speed for the AI Every Round
  • Choose Enemy Spawn Intensity
  • Set Enemy Spawn Intensity Every Round
  • Choose Enemy Spawn number per Players
  • Delay for Spawn AI
  • Delay for the Next Wave
  • Wave system
  • Max Waves or Unlimit
  • you can increase the number of the AI every Wave
  • Minimal Spawn distance to Character
  • Maximum Spawn distance to Character
  • Choose Max Random walk Distance of the AI in Open World.
  • Choose The Object where to hit the spawn Line Trace
  • you have a lot of boss attitudesyou can hire the boss live
  • you can set the boss walk speed
  • you can spawn the boss from a certain number of kills
  • you can spawn the boss from a certain number of waves
  • you can only spawn bosses in certain waves
  • Include a Simple AI

 

Number of Blueprints: 10

Network Replicated: yes

Supported Development Platforms: Windows

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