Desert Town
Desert Town is a high quality nature pack with over 200 assets to build a beautiful and lush nature scene.
Buildings can be built using both modular & hyper modular pieces to create a multi-level interior and exterior building. Populate your Desert area with over 50 props ranging from damaged vehicles, trailers, palm trees, wind turbines, and modular fences.
Features:
• Complete motel with interiors - a simple generic building that has hyper modular & a motel room to make multiple building shapes
• Vertex painting/tintable props - create a custom look with color variations and adding grunge on assets
• Smart blueprints for objects - ex. Car has swappable damage states, easy tint control and lights you can toggle
• Tileable terrain textures - paint walkways and dirt paths, help break up ground with variation. Also comes with height blended rockfaces.
• Tons of vegetation - palm trees, bushes, grass, cactus, etc. to help fill up your scene
• Mix of small & large props - easily create large varieties with small props to place for close-up detail and large props like a wind turbine or motel sign for background detail
• Modular Spline walls/fences - quickly create a barrier area with a spline and modular pieces
• LOD states for trees & props
Technical Details
Asset List:Around 50 Prop Assets (each with full LODs)80 hyper modular pieces for buildings26 pre-built modular house pieces24 Trees (Catcus, Palm, etc.)6 Vechiles & TrailersAmbient World SoundsPolycount:Trees: 800-4000 (LODs decrease in 50% increments)Ground Plants: 50-250 (LODs)Props: 300-6000 (LODs decrease in 50% increments)House parts: 150-900Vechiles & Trailers: 6000-12000Texture Sizes:Terrain: 2048x2048sTrees:2048x2048sGround Plants: 2048x2048sProps: 2048x2048sHouses: 2048x2048sVehicles & Trailers: 2048x2048sIntended Platform: Documentation: polypixel3d.com/support2