
Big Slum Alley
Neon haze meets concrete decay in this gritty, atmospheric urban alley.
From flickering signs to damp pavement and tangled wiring, every element is designed for immersive storytelling perfect for cyberpunk scenes, street markets, or dystopian backstreets.
This is a place of contrast chaotic, vibrant, and brimming with urban tension.
Inspired by Asian slums, this detailed environment features a rich network of alleys, layered architecture, neon signage, and urban clutter, crafted with deep care and realism. Whether you're building a cinematic walk-through or populating a game level, this pack delivers both character and flexibility.
What’s Included:
Neon-lit signage (Street Food, Pubs, Discounts, and more) with a Blueprint system to customize and generate unique billboard variations
Modular buildings, tangled pipes, vents, AC units, scaffolding, and street furniture
Urban debris, cracked roads, cardboard boxes, tangled wires, and graffiti
Decals including dirt, water splashes, stains, and grime for environmental storytelling
Wet surfaces, moody lighting setups, and volumetric fog for cinematic night scenes
Carefully optimized assets (low-poly models for UE4.27, Nanite support for selected walls/floors in UE5.0+)
Highly detailed meshes designed for close-up shots and high visual fidelity
Features:
Realistic modeling with extreme attention to detail
Nanite support (UE5.0+) for selected walls and floors
Blueprint-powered neon system for custom advertisements
Demo map included use directly or build your own from modular elements
No characters included (demo video uses free Marketplace character for scale)
Build your own urban labyrinth layered, dense, and pulsing with life.
Technical Details
Features:
228 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Material Instances
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Number of Meshes: 228 Unique Meshes
Number of Materials and Material Instances: 62
Number of Textures: 102
Supported Development Platforms: All Platforms









