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Ancient Statues v1 - Colossals

Ancient Statues v1 - Colossals

Free
Characters
Engine version
5.0
Download type
Asset Pack
Registration required
Description

This is first complete and animated character, it took me quite some time, but it is done and I am quite happy with the results, and very proud especially after all I had to deal with.

I think I outdid my self considering my previous levels of knowledge, I also did a few unnecessary things like 70 (as of now the number is 93) animations and a couple blendspaces, but I wanted to see my character come to life and I wanted to see how my animations will look in action, after all this is my first and I wanted to be special (and mostly to see what didn’t work or looked as planned and fix it).

 

The idea for this character came from my other project I am working, which is a modular ancient kingdom with Aztec, sci-fi, forgotten temple, alien, old gods themes and why trying to make that I got to this statue. I am quite happy with the fact that when you play with the coloring the theme can go from ancient Aztec to Egyptian.

Now I do intend to do more and a bit more complex after I am done with this one. I do have plans also for something a bit different - the Aztec god Kukulkan and eventually release an environment asset - the modular ancient kingdom.

 

Technical Details

Features:

  • characters are set and ready to be tested
  • multiple character designs and highly customizable
  • cloth simulation and cloth set up done - the cloth of the characters has 4 lods
  • modular body parts and cloths + one combined character (this does not include the assets in the legacy folder)
  • 71 animations + 22 variations with small changes
  • high quality textures - 4k
  • project comes with extra items : mesh pedestal and 2 types of axes (one has cloth ,which comes also set up but without lod set up and one axe without the cloth)
  • compatibility with other projects of mine - more information in the compatibility video
  • comes already retargeted to UE mannequin

 

 

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 93 (71 animations + 22 variations with small changes )

Animation types (1 Root Motion/ 92 In-place):

Number of characters: 16 Skeleton Meshes

Vertex counts of characters: for the modular parts - from 1108 to 13 206; combined meshed (non modular) - 27 331

Number of Materials: 3

Number of Material Instances: 32

Number of Textures: 18

Texture Resolutions: 4096; 1024; 2048

Supported Development Platforms:

Windows: (Yes)

Documentation: guide video above

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