
Vertex Animation Toolkit
Plugin for Unreal Engine 5 makes it easy to turn your skeletal mesh animations into vertex animation textures (VAT), which boosts your project's performance.
It creates Vertex Textures and a Static Mesh out of Animation Sequence or Animation Composite of a Skeletal Mesh.
The plugin also automatically creates play helpers for your animations, allowing you to quickly select and manage animations using a simple index.
Designed to be user-friendly, it's intuitive whether you’re an experienced developer or just starting out.
Features
Create and bake VAT from Animation Sequence, Animation Composite or Animation Montage
Support for multiple LODs
Support for Instanced Static Mesh or Hierarchical Instanced Static Mesh
Automatic vector calculation for improved anti-aliasing quality
Flexible and easy material setup
Material and runtime helper functions
Supports high density meshes
Technical Details
Features:
Creates Static Mesh from Skeletal Mesh with necessary UVs
Creates Vertex Normal Texture from Skeletal Animation
Creates Vertex Position Texture from Skeletal Animation
Creates Play Helper Material Functions for your Animation
Code Modules:
VertexAnimationToolkit
VertexAnimationToolkitRuntime
Documentation: https://jbernardic.github.io/VertexAnimationToolkit-docs/introduction.html
Number of Blueprints: 4
Number of C++ Classes: 9
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: All









