Ultimativ Multiplayer Scan System
This is multiplayer ready scan system writed and optimized in C++ with highly customizable and easy to use scan effect with Outline or Depth effects by using actor component.
Features:
Highly customizable materials
Customizable Optimization settings
Scan system
Outline Effects
Depth Effects
Reveal Objects/actors, detect their location and count meters between Player location and Target Location
Play Sounds and Effects on scanning
CoolDown function
Can exclude objects affected by scan
Can set camera position as scan origin
Can set the widget to be movable
more other.
Technical Details
Code Modules:
UltimativMultiplayerScanSystem [Runtime]
Number of BlueprintAssets: 3
Number of C++ Classes: 7
Network Replicated: (Yes)
Number of Unique Materials and Material Instances: 3 Master Material. 37 Material Instance
Number of Textures: 30
Texture Resolutions: (256x256)/(512x512)/(2048x2048)
Supported Development Platforms: (Win32, Win64, MacOS, Linux)
Supported Target Build Platforms: (Win32, Win64, MacOS, Linux)
Additional Info: Enable custom depth-Stencil Pass to "enable with Stencil".
Environment in images is not included.