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ReScatter

ReScatter

Premium
Code Plugins
Engine version
5.6
Download type
Engine Plugin
Registration required
Only For Premium Users
Description

A lot of you are using it to scatter objects physically in your map.

It has been downloaded more than 200,000 times.

I know it feels good working with it, and sometimes it messed up your maps, but I learned my lessons, and made a totally new one using the new Unreal interactive UI framework and Chaos Physics, and it doesn't change your object's state while using it.

Now I am so thrilled to announce ReScatter 1.0.

Now it is a robust and modern looking tool, it also has a few new features, such as scattering objects in a shape volume like sphere, cube, circle, and even on a spline curve.

You can save your reference meshes and brush settings as a preset and use them later.

It also supports Unreal's Undo Redo system.

Hope you enjoy Rescatter and support me with this one as well.

 

Technical Details

Features:

  • Scatter meshes in your map physically using a brush tool

  • Fill a Volume (Sphere, Box, Circle) with meshes and drop them physically in your map

  • Drop meshes along a spline curve physically in your map

  • Transform, stack, and pull objects in the map physically to make it looks better

Code Modules:

  • ReScatter (Editor)

Number of Blueprints: 0

Number of C++ Classes: 15

Network Replicated: Yes

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

Supported Target Build Platforms: All

Documentation Link:

https://drive.google.com/file/d/1-6ZeVH5GXcJdavKQyoo8tY1ewGrFh57k/view?usp=drive_link

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