September 25
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Natural_PCGTools

Natural_PCGTools

Free
Blueprints
Engine version
5.5
Download type
Asset Pack
Registration required
Description

This is a convenient tool based on UE5's built-in PCG and blueprints, allowing you to easily build various environments.

  • All assets are licensed under Creative Commons Attribution and are presented as images, movies. Assets and textures from megascans are not included in the asset pack.

  • Models and textures that appear in the Showcase are not included in the asset pack.

  • There are only a few models and textures in the document level of the asset package, all of which are made by me.

  • You can find similar textures on the following websites.

  • https://quixel.com/megascans

  • https://polyhaven.com/textures

  • https://noisecreater.com

  • If you have any questions, please contact me as soon as possible.


Currently available functions:

  • MeshProjection

  • SnowProjection

  • ScatterObject

  • Scatter objects along a spline

  • Scatter objects within a spline

  • Scattering Objects on a Mesh

  • Spline used to exclude scatter range

 

Before using the tool, make sure to go to Edit -> Plugins and enable:

  • Geometry Script

  • PCG

  • PCGExternalDataInterop

  • PCGGeometryScriptInterop

 

How to use:

  1. Enable the required plugins and restart the engine

  2. Open the PCG documentation level and read the relevant blueprint information and examples

  3. Find the required blueprint and drag it into the scene

  4. Adjust parameters as needed (different for each blueprint)

  5. Bake the mesh (if available)

 

Technical Details

Features

  • PCG system with any combination

  • Each PCG blueprint has unique parameters

  • Multiple ways to exclude objects

  • Contains PCG blueprints that can be projected onto terrain or meshes and automatically adapted

 

Blueprints Included

  • Blueprints:8

  • PCG graph assets: 11

  • Enumeration:1

 

Static Meshes, Materials and Textures

  • Static Mesh:3

  • Materials:8

  • Material Instances:7

  • Textures:2048*2048=3, 1024*1024=8, 16*16=3

 

Dependencies

  • Unreal Engine 5.5+ (requires PCG and Nanite support)

  • Plugins to enable: Geometry Script, PCGGeometryScriptInterop, PCGExternalDataInterop,PCG

 

Supported Development Platforms:

  • Windows: (Yes)

  • Mac: (Not tested)

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