Multiplayer Game Template - MPGT for TPS & FPS
FPS and TPS fully replicated, with modular characters and live rig retargeting.
Game modes - including Deathmatch, Domination, and King of the Hill - are all manageable via CLI.
This pack encompasses multiple game logics for each item, allowing you to build almost any first-person and third-person game style. There is everything from driving cars and parkour to weapons and zombies.
Multiple customisable game modes are included, with customisable objective and payload systems.*On dedicated server builds the server can accept command lines to customise the game mode
Features:
Dedicated server ready
Multi bipedal skeleton compatible
Visual assistance for hearing impaired (Audio accessibility Pack)
TPS audio offering – 68 layered Meta sounds from 304 sound waves (FPS TPS Audio - Audio Pro)
Particle system – 38 Niagara particles (FPS - TPS - Particle Kit)
Footstep system
Inventory system
Equipment system
UI skinner/theme manager
Multiplayer support
RC car and drone
Drivable vehicles - not fully replicated (using Chaos Vehicle)
Team play
Dynamic statistics system
Consumables
Crafting
Trap logic
World item spawner
World AI spawner
Zombie AI
Command-line control over server
Dynamic game modes
Sellers
Character select
Using GASP as base locomotion system
Clothing
Interaction pads/jump/speed/teleport
Resource paywall
Physics material detection
Airdrop
Ranged weapon – line trace and projectile-based
Melee weapon – line trace
Some basic characters to showcase the clothing and equipment system
Damage marker
Chat system
Fall damage
Character levelling system
Ping
Key binding
Loading screens
Network error reporting
Supported skeletons out the box UE4 , UE5 , UEFN
Experimental features: planned for completion depending on what the community finds most useful to have
Parachute
Hunter and prey AI
Grappling system
Ladders and ropes
Bow and arrow
Technical Details
This pack contains sections of existing ByteSumPi packs
Dent-Chaos
Stoopid Zombies
Locomotion Animation Pack
Unlimited Stats
In-Compass
FPS TPS Audio - Audio Pro
FPS - TPS - Particle Kit
Audio accessibility
Number of Blueprints:
58-AnimBlueprint
80-AnimMontage
620-AnimSequence
57-BlendSpace
620-Blueprint
86-Material
107-MaterialInstanceConstant
38-MetaSoundSource
41-NiagaraSystem
5-PoseSearchDatabase
21-Primary Data Asset
61-SkeletalMesh
250-SoundWave
141-StaticMesh
100-Widget
24-World
Input: Keyboard, Mouse.
Network Replicated: YES
Supported Development Platforms: Windows
All Humanoid Skeletal Meshes Rigged to UE5 skeleton
Quadrupeds rigged to custom skeleton
Documentation: https://drive.google.com/file/d/11C2KfLhcKgqNE32dxG40MdVugcqoYxyB/edit
Important/Additional Notes:
All required plugins listed under description due to space limitations