Mansion Hall
This immersive environment takes you back to a seemingly abandoned Mansion Hall set in the late 19th century.
The decor is inspired by classic horror games and provides you with modular meshes, props, and materials for building one of your own.
Features:
Modular meshes built on a grid
High quality furniture and decorative props
Vertex paintable world aligned floor materials
Mansion Hall Environment
Asset Breakdown Scene
Modular Template
VFX from Epic’s Starter Content and the Particle Effects example project
Technical Details
Physically-Based Rendering: Yes Textures size: 2048x2048 (1024x1024 and below for smaller props) Collision: Automatically Generated Polygon count: Up to ~30 000 LODs: Automatically Generated Number of Meshes: 183 Number of Materials and Material Instances: 217 Number of Textures: 449 (no RGB-packing) Intended Platform: Windows Platforms Tested: Windows Documentation Included: No