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Knight 3 Templar - Metahuman and Customization System

Knight 3 Templar - Metahuman and Customization System

VIP
Characters
Engine version
5.1
Download type
Complete Project
Registration required
Only For VIP
Description

This is a great asset for character creation with some customization options.

This product is based on the UE5 Mannequin and is fully compatible with Metahuman Tal NRW proportions as well.

Modular Armor + Professional Customization System!

 

Knight 3 is a high-quality modular character asset designed for Unreal Engine 5, featuring a powerful and intuitive in-game customization interface. Built for game developers who need flexibility and performance, this asset is ideal for RPGs, medieval action games, and cinematic experiences.

 

🔧 Full Customization

 

Empower your players — or your dev pipeline — with a user-friendly UI that allows you to fully customize the knight’s appearance directly inside the engine. Every detail of the character is modular and tweakable, offering full control over:

 

  • Armor Sets – Enable or disable parts like helmets, chainmail hood, gloves, and side dagger

  • Paint Patterns – Choose from 4 unique armor paint styles and apply any color combination

  • Emblems & Heraldry – Select from 8 knightly emblems, place them on armor and shields, and recolor them freely

  • Facial Features – Mix and match 2 hairstyles, 3 beard styles, and various face paint options including war paint, blood splatter, and more

  • Skin Tone – Freely choose any skin color

 

⚔️ Modular Equipment Included

 

  • 2 helmets and a removable chainmail hood

  • 2 swords, 2 axes, and 2 customizable shields with swappable paint patterns and logos

  • All weapons and shields are fully modular and compatible with your own socket-based systems

 

🧍‍♂️ Metahuman Ready

 

The knight is built on the UE5 skeleton and follows Metahuman proportions, allowing you to easily attach your own Metahuman heads or characters. A video tutorial is included to guide you through the setup.

 

🔵 Blueprint Features

 

  • Simple UI-based customization system

  • Toggle armor and accessories in real time

  • Choose skin tone, face style, and other visual options

  • Ready-to-integrate blueprint structure for quick implementation in your game

 

Key Features at a Glance

 

  • Modular armor and weapons

  • Paintable shields and armor with custom heraldry

  • Real-time customization interface included

  • Full control over appearance: face, beard, hair, skin tone, face paint

  • 100% compatible with Metahuman

 

This asset was crafted for developers who want a versatile, production-ready medieval character that looks great and adapts easily to any gameplay or visual style. Whether you’re building a deep RPG, a stylized action game, or a realistic cinematic, Knight 3 delivers power, flexibility, and elegance in one clean package.

 

Technical Details

Character Parts:

SK - Base Male and Knight, separated parts ( 2 helmets, chainmale, chest, gloves, legs, sheath) + 3 beards, 2 hair variations

SM - 2 swords, 2 axes, 2 shields.

 

Rigged: (Yes)

Rigged to Epic or MetaHumans Skeleton: (Yes)

If rigged to the Epic or MetaHumans skeleton, IK bones are included: (Yes)

Number of Characters: 2 (Base character and knight)

Vertex Counts of Characters: Base Char - 16 593, Full Knight ~ 74 000

Animated: (Yes)

Number of Animations: 5

Animation Types (Root Motion/In-place): In-place

Number of Materials: 9

Number of Material Instances: 51

Number of Textures: 106 Knight textures and 68 for UI Customization

Texture Resolutions: 4096x4096 and some weapons 2048x2048, UI textures 500x500

Supported Development Platforms: PC

Documentation Link: no

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