September 25
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G2: Mercenaries

G2: Mercenaries

Free
Characters
Engine version
5.5
Download type
Asset Pack
Registration required
Description

Mercenary Male and Female characters for games.

How to use:

  • Package submitted under Asset Pack so it won't including input file so if you can't control characters move/walk/run... on Overview map please download INPUT file here and import into your project to drive characters

  • Using with Game Animation Sample

  • Create Rig File in UE5.4 or higher

  • Using IK Rig files and Retarget in UE5.

  • Using G2 characters with ALS v4.

  • Using G2 characters with LYRA Project.

  • Using G2 character with Game Animation Sample

  • G2 characters working well with ARKit Face Live Link, you can find Face Morphs/Blendshapes on Head Morphs in this package.

 

***Metal mask in this package hasn't morphs/Blendshapes so it won't working with lipsync and mouth morphs***

With master materials, you can blend color and textures to your liking. This character is rigged with the same UE4 Mannequin Skeleton with 02 extra pectoral bones.

You can mix and match clothes and equip all hair, accessories, weapons, etc... with all of my other GENESIS 2 modular characters same gender packages together.

This character has 85 Blendshapes/Morphs for face lipsync and expression, 02 Elf ear morphs, 02 hairstyle can use for both male and female characters.

This package including characters ready for game only and not including System, Particular, Blueprint.

 

Technical Details

Features:

  •  85 Blendshapes/Morphs lipsync and expression
  • Rigged with UE4 Mannequin Skeleton
  • Easy share Hair/Hat between Male and Female
  •  Blending/Mixing color/textures on Materials Install
  • Makeup Face/Hair/Eyes/Lips
  • Cloth physic setup ready

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes, basic movement)

Number of Animations: 0

Animation types (Root Motion/In-place): In-place

Number of characters: 02

Vertex counts of characters: 20k - 50k

Number of Materials and Material Instances: ~10

Number of Textures: ~ 40

Texture Resolutions: 2048 - 4096

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

Documentation: https://drive.google.com/drive/folders/1aAduxzQzcy_fIjj_5cdZLAEvvZK9Yl_l

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