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Foliage Plugin

Foliage Plugin

Free
Code Plugins
Engine version
5.5-5.6
Download type
Engine Plugin
Registration required
Description

Convert Foliage Instances to Interactive Actors.

The Foliage Plugin allows you to seamlessly convert Unreal Engine Foliage Instances into fully interactive Actors. These Actors can be used for a variety of gameplay purposes, such as harvesting resources like wood, stone, berries, and more. Easily turn your trees, rocks, and entire forests into dynamic, harvestable objects.

 

✅ Key Features

  • Convert foliage to interactive Actors with a single click

  • Add custom logic to each Actor (e.g., resource collection, spawning effects, etc.)

  • Fully compatible with Unreal Engine's foliage system

  • Perfect for survival, crafting, or open-world games

 

🔄 Ongoing Updates

Yes, this plugin is actively maintained.Originally released in 2018, the Foliage Plugin has been continuously updated and patched for over 7 years, ensuring compatibility with the latest Unreal Engine versions and community needs.

 

Technical Details

Features

  • Convert Instanced Foliage into Actors

  • Full Multiplayer Support

  • Support for Tiled Landscapes, World Composition and Level Streaming

  • Saving and Loading

  • Respawning and Removing Instances

  • Damage Types (Require to use an Axe to harvest trees)

 

Code Modules:

  •  FoliagePlugin (Runtime)

 

Demonstration Video:

  • https://www.youtube.com/watch?v=N5MpGlUSW4M

 

Video Tutorials

  • https://eeldev.com/index.php/docs/foliage-plugin/video-tutorials/

 

Number of C++ Classes: 7

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Linux, Mac, Android, IOS

Documentation: https://eeldev.com/index.php/docs/foliage-plugin/

 

Additional Notes

  • Notes: The assets demonstrated in the screenshots are not included.

  • Notes: Destruction of Geometry Meshes (Chaos Destruction) in UE5.0 is currently not working due to no simple way of applying destruction, you'll need to setup your own force actor that applies damage to Chaos Destruction Components.

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