Blueprint Mesh Extractor
This tool allows to break Blueprint Actors on separate Static Meshes Actors.
Easy to use - Right-click on the blueprints and select Blueprint Extraction option.
Features:
Extract Static Meshes from Blueprint Actor placed on level
Extract Child Actors
Saving components transform and material settings after extracting
Bulk extractor from multiple Blueprints at once
Technical Details
Features:
Extract Static Meshes from Blueprint Actor placed on level
Extract Child Actors
Saving components transform and material settings after extracting
Bulk extractor from multiple Blueprints at once
Code Modules:
BlueprintMeshExtractor: Editor
Number of Blueprints: 0
Number of C++ Classes: 1
Network Replicated: No, Not needed
Supported Development Platforms:
Windows: Yes
Supported Target Build Platforms: Windows
Documentation: https://drive.google.com/file/d/1nR2DS_uhyGf4cIuE4by3R0ST-w0X0aSN/view?usp=drive_link