Batch Rename Tool
RenameEverything is a comprehensive batch rename tool for Unreal Engine, providing professional-grade capabilities for managing asset and actor names.
The tool supports both
simple operations, like adding prefixes, and advanced features, such as regex pattern
matching and bulk rule processing.
Key Features
● Batch rename assets and actors simultaneously.
● Live preview of all changes before applying them.
● Preset system for reusable configurations.
● Advanced tools for selecting assets.
● Asynchronous processing for large datasets to prevent UI freezes.
● Comprehensive collision handling to manage duplicate names.
Basic Operations
Adding a Prefix
Adding a Suffix
Find and Replace
Sequential Numbering
Case Operations
Advanced Features
Auto-Prefix (Linter)
Character Removal
Bulk Replace
Regex Patterns (Regular Expressions)
Selective Operations
Manual Editing
Collision Handling
Preset System saves your preset, then apply it to another project.
Technical Details
Features:
Advanced batch renaming tool for Unreal Engine assets and actors
Live preview with async processing for large datasets
Prefix, suffix, bulk replace, regex support, numbering, case operations, presets, manual editing
Code Modules:
Module 1 – RenameEverything
Type: Editor
Description: Provides all UI panels, rename logic, async preview tasks, preset system, collision handling, regex processing, and advanced selection tools for batch renaming operations.
Number of Blueprints:0
Number of C++ Classes:15
Network Replicated: (Yes/No) No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Linux: Yes
Supported Target Build Platforms:
• Windows
• Mac
• Linux
• PlayStation
• Xbox
• Switch
• Android
• iOS
Documentation Link: https://drive.google.com/file/d/1LRCZ8KLRopJrc56-tmbBjYR3n6JaY6pm/view?usp=sharing