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Advanced Vehicle System - [Replicated Modular Vehicle Physics]

Advanced Vehicle System - [Replicated Modular Vehicle Physics]

Premium
Code Plugins
Engine version
5.6
Download type
Engine Plugin
File version (Premium)
1.4.4
Registration required
Only For Premium Users
Description

System for quickly building multiplayer ready physics based vehicles.

Design modular, physics-based vehicles effortlessly! Advanced Vehicle System (AVS) serves as an alternative to Unreal Engine's default vehicle options. It generates impressive, semi-realistic vehicle dynamics and can be customized to suit nearly any project. AVS boasts a modular design, offering exceptional versatility, full replication, and multiplayer readiness.

 

Current Version 1.4.3

 

Features

  • Raycast & Physics Constraint wheel modes
  • Supports both static and skeletal mesh vehicles
  • Any number of wheels, wheel are added modularly by component
  • Full trailer support out of the box, including hitching and unhitching during gameplay
  • Fully Network Replicated (Client Authority Model)
  • Simple arcade style engine model (Torque interpolation per gear)
  • Simple 'Sliding Pillar' style suspension model / Spring & Damper simulation
  • Automatic/Manual transmission (no clutch input)
  • Wheel locking based on brake pressure and handbrake
  • Modifiable at runtime, ability to change wheel mesh/mass/location or detach/reattach and more

 

Technical Details

Code Modules:

  • VehicleSystemPlugin(Runtime)

 

Number of Blueprints: 7 Classes / 20 total

Number of C++ Classes: 6

Network Replicated: Yes

Supported Development Platforms: Only tested on Windows 10 x64

Supported Target Build Platforms: All x64

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