
Advanced Framework - VR, Mobile & Desktop
This is now primed for cross-platform multiplayer experiences.
The builds below include the Advanced Framework Core and all currently available Extensions. These extensions are available for separate purchase on our website.
The Advanced Framework is meticulously crafted to serve as a robust foundation for VR, Desktop, and Mobile applications, ensuring they work seamlessly for you.
Core Framework Features
VR: Modular highly configurable component-based VR Motion Controller System
Desktop: First-person character controllable through Keyboard/Mouse and Gamepad.
Mobile: FP Character with a fully functioning touch interface.
Interaction
- Grabbing: PickUp, Physics, Throw, Rotate Objects
- Dragging: Pressing buttons, Drawers, Doors, Levers, Valves, Sliders
- Snapping & Anchor system
- Gaze View
- Teleporter
- Object Highlight System (Post Process, Mesh and Material based)
Multiplayer
The framework introduces a component-based replication system to easily replicate all states any actors state. The Framework offers a ready-to-use multiplayer solution using the Epic Online Subsystem.
Navigation
A huge variety of combineable movement modes.
- Walk/Fly
- Teleportation (Free/Component/NavMesh)
- Ghost Movement
Highlight
A flexible interactive Object Highlight System
- Post Process
- Mesh highlighting
- Material highlighting
Dynamic User Interfaces
All interfaces are highly adaptable and intuitive to use.
- Fully Replicating UI System
- Vector Based
- World, Pawn and HUD UI
- Elements (Scaffolds, Overlays, Messages, Keyboards)
- Hand, Controller and Finger interaction
Extras
- Spectator and Camera System (Control avatar on PC while one person is in VR)
- Loading, Transitions & Intro System
- Orbit View
- Mount View
- Tons of Stuff under the hood...
Technical Details
Note: Create Projects from
4.20-4.23: AVRFramework 2.1
4.24-4.25: AVRFramework 3.1
4.26: AdvancedFramework 4.1
5.0: AdvancedFramework 5.0
5.2: AdvancedFramework 5.0
Contains:
- 237 blueprints
- 53 structs
- 137 widgets
- 16 interfaces
- 15 levels
Platforms tested:
- Windows
- Mac (only community tested)
- HTC Vive/Pro, Oculus Rift/Rift S, Oculus Quest 1/2, Valve Index
- Android
- Our Community uses almost every VR Headset out there. Ask them on Discord if you have specific questions.









