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Stylized Hexagon Forest Environment

Stylized Hexagon Forest Environment

Premium
Environments
Engine version
4.27
Download type
Asset Pack
File version
N/A
Registration required
Description

Stylized Hexagon Forest is detailed environment for any type of Platformer, RPG, Top Down, Adventure or Turn Based games!

  • Featuring production ready next gen assets, stylized & fully customizable materials, stylized water and waterfall, stylized particles, hexagon snapping editor and much more!

 

⭐ Detailed Meshes!

  • Every asset is hand sculpted, re-topologized and textured for their unique stylized look!
  • Use large variation of foliage, trees, props, rocks and hexagon platforms to build beautiful levels optimized for all major platforms on market.
  • All meshes has been optimized and has own LODs to be as much performance friendly as they could.
  • All meshes have own simple convex collisions, except some foliage meshes

 

💪 Tweak and customize everything in seconds!

  • Use global MPC where are all parameters stored, from PBR parameters to Moss and Dirt.
  • Customize environment fast & easily in real-time!
  • Advanced foliage shader with many features that are unique!
  • Customize wind settings for all foliage assets including trees and bushes!
  • Use vertex paint to paint or erase Moss (G) and Dirt (R) channels.
  • Add moss and dirt layers to your levels, using tri-planar and AO masks to nicely blend together with environment!

 

🌊 Stylized Water and Waterfall!

  • Build small pond or large sea with easy to use material and customized every parameter in it. From color to waves, from edge foam to refraction! Also you can switch between local and world space UVs.
  • Add waterfall with several parameters to edit, and create unique environment!
  • All textures can be replaced with your own and tweak in Material Instance

 

🌪 VFXs & Particles!

  • Lot of particles were made for this project to bring this environment to next level!
  • Chose from Fire, Fireflies, Wind, Fog (Particle, Local Volumetric or Card), Falling Leaves and Godrays! Few of them are used in BP actors for combined meshes like Candles or Torches.
  • Using cascade particle system and Niagara system used for wind lines.
  • Also you can use Post Processing effect to simulate Fog!

 

Additional information

Features:

  • 115 Detailed Meshes!
  • Game ready & optimized
  • Unique style!
  • Moss and Dirt with tri-planer support
  • Advanced Environment materials
  • Large variation of foliage assets
  • Stylized VFXs & Particles
  • Local volumetric fog and fog card
  • Fog post processing material
  • Stylized props 

 

Number of Unique Meshes: 115

Collision: Yes (Custom & Auto generated)

Vertex Count: 9 - 4729

LODs: Yes

Number of Materials: 16

Number of Material Instances: 70

Number of Custom Material Functions: 11

Number of Textures: 173

Texture Resolutions: 512 - 2048

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes:

  • If using UE 5+ Nanite system for meshes that using foliage material, please turn off plane hiding feature.
  • When using vertex color painting a warning may be displayed about spending 1.0s repairing painted vertex colors. This warning can be removed by manually resaving the level!

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