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Portal and SavePoint VFX

Portal and SavePoint VFX

Premium
Visual Effects
Rating
Engine version
5.0
Download type
Asset Pack
File version
N/A
Registration required
Description

Well organized assets, high visual qulity with efficiency and good optimization!

Override parameters for Scalable Size,Custom Color,Tall etc..easy to use!!Dont need to understand NiagaraSystem!

 

These VFX have Automatic Fade-in,Fade-Out animation for 1 sec once you deactivate them.You can destory them after 1 sec via blueprint or C++!!

 

There is a paramerter called "GpuParticleRate" in NS_GpuPortal.Reduce it if the vfx cost too musch in your project.

 

13 type of Unique VFX.See if you can find out some keywords from the name of VFX below .Maybe There are some suit Your Project.Name List :

GpuPortal/Aloft BonFire/TwistEddy/AnyWhereDoor/TeleporterHole/JumpCyclone/ArchGate/DreamLand/HellAbyss/MemoryChip/DysonSphere/HeavenPath/Si-Fi Chrono

 

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  Automatic Fade animation
  •  self Scalability(LOD)
  •  Foolproof Override parameters for Scalable Size,Custom Color etc..
  • Well organized assets,good name convention,high visual qulity with efficiency and good optimization!!
  • The name of VFX has keyword: "Gpu" means this VFX include GPU Emitter.

 

Type of Emitters: CPU/GPU

Number of Unique Effects: 13

LODs: Yes

Number of Materials: 31

Number of Textures: 43

Number of Blueprints: 1

Number of Unique Meshes: 16

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: https://youtu.be/cpvA43X_8do?si=zWroqiFEK4JFc0Rn

Important/Additional Notes:Please Enable Niagara plugin and make sure "Custom Depth-stencil Pass" is Enabled in your project.

Compatibility

Supported Unreal Engine Versions

5.0 – 5.7

Supported Target Platforms

Android

Gear VR

HoloLens 2

HTML5

iOS

Win32

SteamVR / HTC Vive

PS4

Oculus

Nintendo Switch

Mac

Linux

Xbox One

Windows

Other information

Distribution Method

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