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OceanShaper

OceanShaper

Premium
Animations
Rating
Publish date
2026-04-25
Engine version
5.4
Download type
Asset Pack
Registration required
Description

Create breathtaking oceans and glistening seas with OceanShaper - a games focused, highly customizable water system for Unreal Engine!

With multiple tiers of customizable ocean waves, interactive water, underwater post process, foam simulation, a split view waterline effect, water blueprint functions, animated caustics, bioluminescence, and a high degree of modularity, OceanShaper is ideal for those wanting to create a range of both stylized or realistic oceans and water.

 

Features:

  • Craft anything from calm and gentle seas, to stormy oceans with enormous waves

  • Lakes, rivers and waterfalls - easily create branching rivers and smooth transitions to oceans/lakes

  • Fully customize water color with additional controls for wave crest and trough color + subsurface scattering 

  • Dynamic water masking for removing water inside boats and other objects

  • Customize wave falloff towards the shore of your landscape 

  • Detailed and highly configurable water interaction for any number of actors + foam trails for boats

  • Control wind influence on each tier of ocean waves individually 

  • Wave foam simulation and shoreline foam

  • Blueprint functions included that return water height, WPO, and normal at a given world location + a simple physics based controllable boat is included to help get you started

  • Custom wave actors allow you to hand place waves in specific locations for better art direction 

  • Adjustable bioluminescence effects on the ocean shore, on wave crests, and when interacting with water add an extra level of immersion in night-time conditions 

  • Seamlessly tiling Gerstner waves generated in Niagara for optimal performance 

  • Modular system means you can pick and choose the effects you actually need for your project 

  • Create a variety of different water styles to suit various themes and settings - from vibrant tropical waters to chilling arctic seas - stylized or realistic, fantasy, sci-fi, horror, toxic waters etc

  • Control detail reduction in the distance to reduce noticeable tiling patterns

  • Interaction, underwater post process, water masking, and water blueprint functions support up to 4 overlapping water bodies on the Z axis - this enables fantastical worlds such as those with sky islands floating above the ocean with their own lakes and rivers, or underground rivers/lakes below the ocean

  • Multiple example oceans included with different wave styles ranging from calm to stormy + color variations to demonstrate different types of water 

  • Underwater post-processing effects (fog, caustics, depth-based darkening) help create a range of aquatic atmospheres - from tropical shallows to thalassophobia inducing depths 

  • Lifelike animated caustics effects with multiple patterns to choose from

  • Sea spray particles on the ocean

  • Demo island environment included 

  • Written documentation + video setup guides + in-editor tooltips

 

Technical details

Number of Materials: 21

Material Instances: 46

Number of Textures: 63

Texture Resolutions: 512 - 4096

Supported Development Platforms: Windows, Mac

Documentation: https://drive.google.com/file/d/1wNu3AGQrjoS8ENClFy-MeoRaRx9-A2Zf/view

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