Meridian 1988: Captain Jimmy's Seafood - Modular Environment (VOL 6)
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine.
Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
716 Meshes
Includes full scene pictured here
Both Day and Nighttime lighting included
Includes complex landscape material with auto meshing
High quality and fidelity texture sets - 4k textures
Master material setup that control the majority of all props and models
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Realistic Post Process and Look Up Table
Optimized for games
Tintable painted areas
Free of all legal issues as all branding and labels are custom made by our studio
Fully detailed models
This product supports Lumen for Unreal Engine 5.0+
This product supports Nanite for Unreal Engine 5.0+
ABOUT THE MERIDIAN PROJECT:
A storm has cut Meridian, USA off from the mainland—but it isn’t the weather that keeps people from leaving.
The fog has settled. The streets are silent. The townsfolk are acting strange. At night, church bells drift across the harbor, and uneasy gatherings take place behind shuttered windows.
Meridian 1988 is a collection of eerie, story-rich environments inspired by the coastal towns of East Coast America—empty homes, dimly lit chapels, quiet main streets, and weathered seaside structures.
Explore the remnants of the town of Meridian - you may discover something far more sin
Additional information
Scaled to Epic Skeleton: Yes
Collision: Yes
Vertex Count: Displayed in Documentation
LODs: SmallProp
Number of Meshes: 716
Number of Materials: 346
Number of Textures: 1046
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox



















