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Luos's PewPew Particle Pack

Luos's PewPew Particle Pack

Premium
Visual Effects
Rating
Publish date
2026-01-30
Engine version
4.27
Download type
Asset Pack
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Description

Luos’s PewPew particle Pack contains 4 types of projectiles, each with 3 additional levels of “oomph”.

Each level has its own muzzle and impact effect. The 3 higher levels of “charged” projectiles have unique “charge up” effects.

If you have cascade experience, you can easily mix and match many new projectiles!

 

Technical Details

60 Cascade Particle Systems:

  • 16 projectiles, 16 muzzles, 16 impacts, and 12 charge-ups.
  • Mainly mesh, CPU, and GPU emitters.
  • LOD’s, Particle cutouts, everything set up properly for performance.
  • Detail mode properly set up for your game graphics settings.
  • All effects work on low end mobile devices, consoles, and PC.
  • Lights and refraction for additional performance can optionally be disabled.
  • The aforementioned are disabled on higher LOD’s.

 

29 Master Materials:

  • Optimized, often well under 100 instructions.
  • 54 Material Instances.
  • 24 Material Functions (some seen in previous packs).
  • Comes with global/per instance saturation, hueshift, and emissive options.

 

42 Static Meshes:

  • From 9 up to 1900 polygons, generally in the sub 500 range.

 

25 Textures:

  • All under 1mb, often even less than 200kb.
  • Some textures are reduced in size in-editor, can be upscaled if desired.
  • Proper LOD filter groups for your game graphics settings.

 

Sound:

  • Some demo-sounds for the projectiles.

 

Preview Content:

  • Three showcase maps, Just projectiles, one focused on the sound, and the other an Arm-Cannon showcase.
  • Arm-Cannon Blueprint shows an Arm-Cannon charge-up effect for presentation.
  • RespawnFX Blueprint to show off effects in a looping matter.
  • I do not give support for the Blueprints however, you are probably better at them.

Two animations to emphasize recoil.

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