Dungeon Builder: Modular Top Down RPG Environment Kit (Dungeon, Modular Dungeon)
https://www.fab.com/listings/10cbf8dd-ef59-48f8-bbea-606a2b66774d
Dungeon Builder is a comprehensive collection of high-quality assets designed specifically for top-down fantasy RPGs.
With nearly 500 unique assets, this pack provides everything you need to construct intricate, immersive subterranean worlds with ease.
ποΈ Advanced Modularity & Architecture
Snap-to-Grid Precision: All modular assets are designed for efficient placement using a 10-unit grid snapping system.
360° Flexibility: Architecture is optimized for top-down views, allowing modules to be rotated 90/180 degrees to create entirely new visual perspectives.
Universal Transitions: Seamlessly connect modular walls, floors, and stairs to create vast, non-linear dungeon layouts.
π¦ Level Design & World Building Tools
18 Ready-to-Use Tiles: A collection of pre-packaged dungeon rooms that can be instantly snapped together to form a full level.
Expandable Layouts: Tiles are partially populated with assets, giving you the freedom to further randomize and decorate on top of the base prefabs.
Full Demo Scene: Includes the master demo map seen in screenshots, showcasing best practices for lighting and composition.
π οΈ Smart Blueprints & PCG Tools
Reduce manual placement time with 15 specialized Blueprints and 10 Procedural Content Generation (PCG) assets:
Procedural Fire Pits (BP_FirePit): Dynamically generate fire pits to any size by simply moving editor dummies.
Smart Barrel Stacks: Instantly generate varied clutter with BP_Rack_Barrel and BP_BarrelStack, featuring adjustable counts and seeds.
Spline-Based Chains: Create realistic, gravity-defying chains with BP_Chain, featuring adjustable gravity, slope smoothing, and corner sharpness.
Dynamic Lighting Prefabs: Quick-placeable torches, candles, and wall candlesticks with exposed controls for lumens, radius, and color temperature.
πPlease Enable The Following Plugins Before Opening The Level:
1) PCG
2) PCGExternalDataInterop
3) PCGGeometryScriptInterop
4) CascadeToNiagaraConverter
Technical Details
Number of Unique Meshes: 491
Collision: (Yes Custom & Automatically Generated)
LODs: Custom + Nanite
Number of Materials: 25
Number of Material Instances: 96
Number of Textures: 464
Texture Resolutions: (16x16, 256x256, 512x512, 1024x1024, 2048x2048, 4096x4096)
π» Supported Development Platforms
πͺ Windows: (Yes) | π Mac: (Yes)



















