September 25
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Crime Collection - 3 in 1 Crime & Noir Related Environments

Crime Collection - 3 in 1 Crime & Noir Related Environments

Premium
Environments
Engine version
5.0
Download type
Asset Pack
Registration required
Only For Premium Users
Description

Hackers are everywhere these days.

With this pack, you can incorporate a hacker's lair or an office in your games, animations or visual novels. It comes with 51 high-quality assets and monitor screens, you can use your own textures in to create your own hacker scenes. All assets come with PBR materials, Collisions, LODs as well as with Lumen & Nanite support.

 

A courtroom environment for use in various use cases, such as animation, games or VR. Comes with 53 high quality modular assets so you can create your own courtrooms easily. The monitor screens and flags have editable materials, so it's possible to modify the scene for your needs.

 

Like it or not, lawyers are needed to protect you from criminals or from other people, who decided for some reason to sue you. With this pack, you can incorporate lawyer's office into your game, animation, visual novel or scenes. Comes with 89 meshes and various alternative materials.

 

Technical Details

Features:

  •  Realistic Environments of Hackers Office, Courtroom & Lawyer's office
  • Optimized for performance & quality
  • PBR Materials & Lumen
  • Demo levels included
  •  Nanite & Lumen are supported. The pack works as well with traditional lighting & mesh techniques.

Number of Unique Meshes: 190

Collision: Yes, mixed

Vertex Count: 8 - 15839, most assets below 2000 vertices

LODs: Yes, 4 on all assets + Nanite

Number of Materials and Material Instances: 15 materials, 173 material instances

Number of Textures: 445

Texture Resolutions: 256x3, 512x39, 1024x57, 2048x307, 4096x18

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes: Assets with transparent materials DO NOT HAVE Nanite enabled by default due to Unreal Engine 5.0 not supporting it. They have settings set so you can just turn nanite on for UE versions with Transparency support.

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