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Ancient Tech Sanctuary in a Mythical Forest

Ancient Tech Sanctuary in a Mythical Forest

Premium
Environments
Engine version
5.2
Download type
Complete Project
File version
N/A
Registration required
Description

Ancient Tech City in Mythical Forest with 105 unique meshes.

Build breathtaking high-tech fantasy ruins and overgrown ancient city structures using this high-quality modular pack. Designed for architectural depth and visual wonder, this collection features carved stone towers, glowing glyph arches, and a distinct sci-fi fantasy aesthetic.

 

Ideal for fantasy RPGs, mythical exploration, and cinematic world-building. This pack allows you to populate your forest grounds easily, featuring included floating islands, ancient technology props, and authentic architectural elements. Built for Unreal Engine 5, you can construct sprawling cliffside sanctuaries or hidden overgrown temples with ease.

The pack comes complete with a pre-assembled showcase scene, utilizing lighting with Lumen to demonstrate how these assets work together to create a cohesive and atmospheric environment. To showcase the pack's versatility, a bright and lush Ancient Mythical lighting setup is included, providing a rich, magical mood for your cinematic needs.


Features

 

  • Includes Pre-Assembled Showcase Scene

  • Modular Ancient Tech & Forest Architecture System

  • Interior & Exterior Spaces

  • Lumen Support

  • Nanite-Enabled Meshes

  • High-Quality Textures

  • Optimized for Game-Ready Projects

 

Ultimate Level Art Tool

 

This product is compatible with the Ultimate Level Art Tool (ULAT). After purchasing this package, simply contact us to claim your ULAT. The ULAT is a powerful modular level creation tool that enables artists and developers to rapidly build custom structures and populate large-scale environments with an efficient workflow.

 

Additional information

Features:

  • 105 Unique Meshes

  • Controllable parameters in Material Instances

  • Game-Ready / Optimized

Texture Sizes:

  • 4096

  • 2048

  • 1024

Texture Size: Varies between 4096 and 1024 for tileables and prop textures.

Collision: Yes, Custom collisions for complex assets

LODs: Varies between 0 and 4

Number of Meshes: 105 Unique Meshes

Number of Materials and Material Instances: 182

Number of Textures: 578

Supported Development Platforms: All Platforms

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