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ALIEN BIOMASS: Modular Research Facility

ALIEN BIOMASS: Modular Research Facility

Premium
Environments
Engine version
5.1
Download type
Asset Pack
File version
N/A
Registration required
Description

Bring this environment directly into your project with this complete pack.

This package includes a fully built showcase level, ready for you to explore, customize, and make your own.

 

Inside, you’ll find:

  • 1 Showcase level ready to explore and edit

  • 1 Assets Showcase level.

  • 90 static meshes.

  • Multiple materials and decals already set to decorate the environment.

  • Optimized and run smoothly.

  • Material instances with parameters to edit easily the environment.

  • Collisions, LODs, lightmaps ready.

 

Disclaimer :

  • activate the " Extend default luminance range in Auto Exposure settings " in project settings.

     

Everything is scaled to fit perfectly with the Epic Skeleton.

 

With material instances, you can quickly adjust colors, textures, and details to match your vision.

All meshes come with LODs and collisions, ensuring the assets are fully optimized and ready to drop straight into your worlds.

Everything has been designed for ease of use: just open the level, tweak the parameters and have fun!

 

Additional information

Number of Unique Meshes: 90

Collision: Yes automatically generated and per-poly

LODs: Yes

Number of LODs: 1-4

Number of Materials: 11

Number of Material Instances: 25

Number of Textures: 63

Texture Resolutions: 2048-4096

 

 

Disclaimer :

  • activate the " Extend default luminance range in Auto Exposure settings " in project settings

  • If you want, Activate AO in Config Folder/DefaultEngine/ in [/Script/Engine.RendererSettings] ( copy and paste the following command )

    • r.Lumen.ScreenProbeGather.ShortRangeAO=0

    • r.Lumen.DiffuseIndirect.SSAO=1

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