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Western NPC - Metahuman

Western NPC - Metahuman

Premium
Characters
Engine version
5.5
Download type
Asset Pack
File version
N/A
Registration required
Description

Multiple western heads, chests, pants and shoes with spurs are ready to be assembled to your own unique Western NPC. The pack also includes a few static meshes and a sheriff's badge.

It is a parametric clothing component designed for MetaHuman Creator, built on the UE5 Mannequin with tall, narrow proportions.

Please note that the MetaHuman clothing system continues to evolve, and we will update our components to stay aligned with future standards.

 

For the best results, we recommend fine-tuning colors using the basic Unreal material instance parameters once your character is assembled.

We do recommend downloading the full pack via the epic games launcher. Fab plugin does only import one single outfit assets.

**** Update Oct. 2021 **

 

Added Metahuman tal nrw support. Body/Head need to be migrated from the metahuman creator and via Quixel Bridge.

Dont forget to assign the Control Rig to the SK Files (Epic does not allow to publish data directly from metahuman creator)

 

The Western NPC are stripped down to five different SK Item groups: costume, legs, arm/gloves, head, hair and beard. Multiple items are ready to be assembled to create your own unique Western or even victorian citizen

 

Additional information

Technical Details

Character: 1 Blueprint and 13 example NPC Blueprints

Character Parts:

43 SK meshes: 3 Head, 14 chest (Out of 7 Base Meshes), 3 Base hair with 2 beards, 10 hats(out of 6 base Meshes),

1 Glove, 1 BP Function Library, and 1 BP Macro Library.

159 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks

103 Materials: Including 4 Master Materials for items and hairs, plus 45 Material Instances for actual meshes and tint samples.

4 SM tools for hand sockets + 1x Sheriff badge

Equipment morph dynamically for Hat/hair and Chest/Glove

Maps:

1 Overview

Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes (Epic's default Animations)

Number of Characters: Arbitrary amount of variations

Vertex Counts of Characters: 12k for Costume and 6k for Head & Hair

Texture Resolutions: 2048x2048 (PBR Textures), sheriff badge 512x512, hats 1K

Supported Development Platforms Intended: Windows, Mac, PS4, Xbox One

Tested: PC

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