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True Horror First Person View

True Horror First Person View

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Blueprints
Rating
Engine version
5.3
Download type
Asset Pack
File version
N/A
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Description

Initially designed for the Backroom game genre, it can easily be used in more general horror games in terms of style.

Player:

 

 The First-person have full-body and is based on Lyra locomotion. It utilizes linked layers and a safe threads method from the Lyra starter pack, implementing walk, jog, and sprint methods, along with distance-matching techniques through start-stop and pivot animations.

Note: this character is not the lyra character. Is hand-made from scratch . Do not contain weapon logics or else.

  • True First Person Full-body
  • Smooth Camera Movement
  • Full range of movement
  • Natural CameraShake
  • Smooth Interact Crosshair
  • Basic Interaction & Pickups
  • Dynamic Footstep Sounds
  • Post-Process Effects
  • Turn in place
  • realist crouching
  • Auto depth of field camera
  • Distance matching (for jump)
  • full camera system with VHS , real time date , and real-time stopwatch.
  • Ai humanoid interaction (catch and die)
  • Ai Tentacle interaction (catch and die)
  • Health regeneration
  • Flashlight / Flashlight pickup
  • camera zoom (work with DoF camera and camera mode)
  • Damage System.
  • Pause menu

Mecanics:

  • Spline line system : designed to be combined or not with event trigger for spawn the creature along spline for scripted sequences and more complex movements.
  • Tentacle Pawn for Spline Line.
  • Humanoid AI - Roaming, Roaring, Chasing, patrolling and Attack
  • Tentacle AI - Roaming, Roaring, Chasing, patrolling and Attack
  • Door Bp (with physics)
  • 'Noclip' teleportation
  • Playable Tentacle Monster
  • Weather system.
  • Sequences spawning
  • Game Over
  • Pause

Widgets:

  • Camera (VHS)
  • Menu : main interface ,about,settings
  • VHS effect Time
  • HUD player
  • Mini map
  • Pause menu for both playable character
  • GameOver
  • Interaction

Sounds:

  • 47 customs sounds: stinger,drone, ambiances, ui and effects. Included Poolroom multiples water drop sounds.
  • 65 Sound ambiance from Shooter game
  • Step Sound grass / metal /sand /water /wood

Fonts:

  • 1 Custom font

 

FX and Visual Effect:

  • Insects Particles
  • Dust Particles
  • Stars Niagara Sys
  • Tentacle Niagara Sys
  • Custom Sharp Material effect
  • Glitch Mat Effect
  • Hallucination Mat Effect
  • Lens Bodycam Mat Effect
  • VHS Mat Effect
  • Blur Mat Effect
  • Outline Mat Effect
  • God ray light BP

Level:

  • Menu level
  • 2 PoolRoom level ( day and night , mainly to show what can be done with only asset in this project and with sounds system )
  • 2 showcase level ( template mechanics and one other for tentacles mechanics and spline line.)

Materials :

  • Security camera
  • Decals
  • Emissive Mat
  • Floor sign
  • Flashlight
  • Exit Sign
  • Mini map
  • Physics Materials : Glass / metal / sand / water / wood
  • 2k Floor and wall tiles
  • 4k Floor and Wall tiles

Mesh :

  • Flashlight
  • Wet Floor Sign
  • Security camera
  • green Exit Sign
  • red Exit Sign

Textures :

  • Camera Texture
  • Exit Sign Tex
  • Flashlight Tex
  • WetSign Tex
  • 2k wall /floor Tex
  • 4k wall / floor Tex

 

Features:

  •  True First Person Full-body
  • Smooth Camera Movement
  • Natural CameraShake
  • Smooth Interact Crosshair
  • Basic Interaction & Pickups
  • Dynamic Footstep Sounds
  • Post-Process Effects
  • 2 types of AI
  • Tentacle pawn for Spline line BP
  •  Spline line System
  • camera system with multiple effect and highly customizable
  • Door
  •  Custom Post process for levels
  • Sounds ambients and sounds effects
  • Shakes effects
  • Noclip teleportation
  • enhanced movement input and interaction
  • Custom Mesh
  • Niagara / particle effects
  • 2 Complete level + 1 menu level + 2 showcase level
  • 2k and 4k Materials. Possible to up 8k on demand.
  • camera system with vhs effect and real timer.
  • Dynamic Weather System .

look LONG DESCRIPTION for content list

Number of BPs:54

Number of mat:45

Number of Tex:53

Number of Widget BPs:13

Number of Font:1

Number of Sound Wave:112

Number of Mesh:44

Number of Sequence:3

Number of level:5

Number of Niagara Sys:14

Number of Particles: 2

Input: WASD / P : Pause / F : Flashlight / CTRL : crouch / Right Mouse Button : zoom / V : camera mode / E : interact /Shift :sprint

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

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