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Radioactive Fields - Radiation Detection System & Dosimeter

Radioactive Fields - Radiation Detection System & Dosimeter

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Code Plugins
Rating
Engine version
5.7
Download type
Engine Plugin
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N/A
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Description

Radioactive Fields – Radiation Zones & Dosimeter System.

Summary. Create configurable radiation zones (spheres or boxes) and measure exposure in real time. Includes a 3D dosimeter with sound cues. Works in single-player and multiplayer; in MP the simulation runs server-side for consistent results.

 

👑Key Features:

  • Zone Setup

    • Create zones as spheres or boxes.

    • Configure size and intensity to match your level design.

  • Built-in Dosimeter

    • Included 3D dosimeter with realistic sound feedback.

    • Players can check radiation levels in real time.

  • Component-Based Detection

    • Any actor with RadioactiveFieldComponent can detect and read radiation.

    • Use readings to drive your gameplay logic (alerts, damage, access control, etc.).

  • Networking & Performance

    • Single-player friendly.

    • In multiplayer, server-side calculations ensure accuracy and sync for all clients.

Typical Uses

  • Hazard areas for survival/stealth missions.

  • Co-op or competitive modes with radiation constraints.

  • Quests that require navigating hotspots using the dosimeter.

  • Randomized Zone Spawning – you can generate radiation zones dynamically, for example using the 🔗Population Control PRO spawner.

 

📌About Our Plugins:

  • 7+ years of proven experience in Unreal Engine development.

  • Regular updates and continuous improvements.

  • Featured multiple times in Epic Games ShowCase.

  • Free Discord support and active community.

  • Many features implemented from developer feedback.

📃Note: The plugin’s price may increase as new features are added.

 

Technical Details

Features:

  • Absolutely any actor using the RadioactiveFieldComponent component can check the level of radiation.
  • Work with World Composition with World Origin Rebasing.
  • Work with Level Streaming.
  • Multiplayer support.
  • All calculations take place on the server-side.
  • The code is written in C++ to improve performance. Using the plugin does not require knowledge of C++.
  • Easy to use and easy to integrate into your project.
  • Free support for our products in discord.

Code Modules:

  • RadioactiveFieldsDirector(Type: Runtime)
  • RadioactiveFieldComponent(Type: Runtime)

Number of Blueprints: 4

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://docs.google.com/document/d/1EzBSwUM84fVj9GFd7Oo8FG4tD6LuM5V4X94R9eWgvkg/edit?tab=t.0

Example Project: Included

Important/Additional Notes: None

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