Radioactive Fields - Radiation Detection System & Dosimeter
https://www.fab.com/listings/4410d39c-7420-408e-841c-35428cd54574
Radioactive Fields – Radiation Zones & Dosimeter System.
Summary. Create configurable radiation zones (spheres or boxes) and measure exposure in real time. Includes a 3D dosimeter with sound cues. Works in single-player and multiplayer; in MP the simulation runs server-side for consistent results.
👑Key Features:
Zone Setup
Create zones as spheres or boxes.
Configure size and intensity to match your level design.
Built-in Dosimeter
Included 3D dosimeter with realistic sound feedback.
Players can check radiation levels in real time.
Component-Based Detection
Any actor with RadioactiveFieldComponent can detect and read radiation.
Use readings to drive your gameplay logic (alerts, damage, access control, etc.).
Networking & Performance
Single-player friendly.
In multiplayer, server-side calculations ensure accuracy and sync for all clients.
Typical Uses
Hazard areas for survival/stealth missions.
Co-op or competitive modes with radiation constraints.
Quests that require navigating hotspots using the dosimeter.
Randomized Zone Spawning – you can generate radiation zones dynamically, for example using the 🔗Population Control PRO spawner.
📌About Our Plugins:
7+ years of proven experience in Unreal Engine development.
Regular updates and continuous improvements.
Featured multiple times in Epic Games ShowCase.
Free Discord support and active community.
Many features implemented from developer feedback.
📃Note: The plugin’s price may increase as new features are added.
Technical Details
Features:
- Absolutely any actor using the RadioactiveFieldComponent component can check the level of radiation.
- Work with World Composition with World Origin Rebasing.
- Work with Level Streaming.
- Multiplayer support.
- All calculations take place on the server-side.
- The code is written in C++ to improve performance. Using the plugin does not require knowledge of C++.
- Easy to use and easy to integrate into your project.
- Free support for our products in discord.
Code Modules:
- RadioactiveFieldsDirector(Type: Runtime)
- RadioactiveFieldComponent(Type: Runtime)
Number of Blueprints: 4
Number of C++ Classes: 2
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: https://docs.google.com/document/d/1EzBSwUM84fVj9GFd7Oo8FG4tD6LuM5V4X94R9eWgvkg/edit?tab=t.0
Example Project: Included
Important/Additional Notes: None



















