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Modular Save - Cloud & Multiplayer Save Tool

Modular Save - Cloud & Multiplayer Save Tool

Premium
Code Plugins
Engine version
5.8
Download type
Engine Plugin
File version
N/A
Registration required
Description

Build complete, production-ready save systems for your Unreal Engine projects with ease.

Modular Save is a powerful Blueprint-first save framework designed for both single-player and multiplayer games, featuring Steam Cloud support, AutoSave, Checkpoints, Interactive Save systems, and fully modular save slot management.

 

Designed for Unreal Engine 5 developers who want a scalable and flexible save architecture without writing complex C++ systems, Modular Save provides a plug-and-play workflow with ready-made UI widgets, multiplayer-safe save handling, and automatic variable serialization using Unreal Engine’s native SaveGame system.

 

Features

  • Complete slot-based save and load system

  • Multiplayer-ready architecture with automatic PlayerIndex detection

  • Steam Cloud upload, download, and delete support

  • AutoSave system with configurable intervals

  • Checkpoint-based automatic saving

  • Interactive Save actors with customizable key input

  • Automatic SaveGame variable serialization

  • Save actor transforms, rotations, and Blueprint variables

  • Blueprint-only integration workflow

  • Ready-made Save Slot and Steam Cloud UI widgets

  • No external dependencies required

  • Production-ready plugin structure

  • Modular and scalable architecture

  • Supports both local and cloud save workflows

Included Systems

  • Save Slot Management

  • Steam Cloud Integration

  • Multiplayer Save Handling

  • AutoSave Component

  • Checkpoint Save Actors

  • Interactive Save Actors

  • Save Notifications

  • Saveable Components

  • Save UI Widgets

  • Cloud File Browser UI

Technical Details

  • Fully compatible with Unreal Engine 5.0 - 5.8

  • Blueprint and C++ compatible

  • Optimized for multiplayer projects

  • Uses Unreal Engine native SaveGame serialization

  • Includes pre-configured Game Instance and core save framework

  • Standalone and Steam-supported workflows

 

DISCLAIMER:
The following plugins should be enabled for the product functionality:

  • OnlineSubsystem

  • EnhanceInput

  • OnlineSubsystemUtils

  • OnlineSubsystemSteam

 

Additional information

Features:

  • Modular save/load system for Unreal Engine projects

  • Blueprint-friendly save API with simple integration

  • Multiplayer-ready architecture (replication support)

  • Cloud-ready design structure (backend agnostic)

  • Versioned save data handling for future-proof projects

Code Modules:

  • ModularSave (Runtime)

  • ModularSaveEditor (Editor)

Number of Blueprints:6

Number of C++ Classes:32

Network Replicated: Yes

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

Supported Target Build Platforms: Windows , MacOS

Documentation Link:https://drive.google.com/file/d/1jrfSG1WIGmfbx0mbiN57SxgANltG1svI/view?usp=sharing

Following plugins should be enabled for the product functionability:

 

  • OnlineSubsystem

  • EnhanceInput

  • OnlineSubsystemUtils

  • OnlineSubsystemSteam

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