Melee Weapons
Modern Melee Weapons Pack – Built for Close-Quarters Combat.
Equip your project with a diverse collection of modern melee weapons designed for intense close-quarters combat, survival gameplay, and post-apocalyptic scenarios.
Ideal for shooters, zombie survival games, battle royale modes, and modern action projects requiring grounded, high-impact melee combat assets.
Built for Unreal Engine projects with clean topology, LODs, and collision configured for real-time use.
📦 What’s Inside
62 Unique Modern Melee Weapons
Improvised Survival Weapons
Brick, rock, pipe, crowbar, screwdriver, pool cue, and other everyday objects turned lethal.
Blunt & Heavy Weapons
Baseball bat, spiked bat, sledgehammer, golf club, hockey stick, baton, and door ram.
Axes & Tools
Fire axe, hatchet, shovels, pitchfork, and tools.
Knives & Tactical Blades
Hunting knife, machetes, butterfly knife, folding knife, shiv, kunai, palm knife, and throwing star.
Skeletal & Static Mesh Versions
Ready for character-equipped weapons, pickups, or environmental placement.
LODs & Collision Included
Optimized for real-time performance.
🛠️ Built For
✔ Zombie & post-apocalyptic games
✔ Modern survival & multiplayer shooters
✔ Close-quarters combat systems
⚙ Unreal Engine Ready
Game-ready assets built for fast integration into Unreal Engine projects, compatible with both first-person and third-person character setups.
Ideal for loot systems, inventory mechanics, AI enemies, and player-equipped melee combat.
Technical Details
Mesh
LODs: Yes
Collision: Yes
Scaled to Epic skeleton: Yes
Total number of Meshes: 124. - This includes skeletal and static mesh versions of each.
Materials & Textures
Number of Textures: 186
Texture Sizes: 2048x2048 – 512x512
Number of Materials and Material Instances: 78
Misc
VFX: No
Audio: No
Animations: 15
Important/Additional Notes
The weapons are oriented with the impact side towards the Y-axis and pointing upwards towards the Z-axis. Some weapons are angled to have their grips fit better if added to a hand with the same orientation.
Comes with two Blueprints to place the models in the world and change their materials. The blueprints contain no additional functions. Some of the skeletal mesh versions of the weapons have a few basic animations where it makes sense. Does not include arm or character animations.