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Horse Configurator PLUG AND PLAY

Horse Configurator PLUG AND PLAY

Premium
Blueprints
Rating
Publish date
2025-11-23
Engine version
5.6
Download type
Complete Project
Registration required
Description

COMPLATE RIDING SYSTEM.

  • πŸŒ€Body types with smooth morph controllersHeavy, Skinny, Arabian.

  • πŸ› οΈCustomizable parts - Mane, Tail, Feet Hairs, Saddles(Optional SaddlePads) HeadGears, Reins.

  • 🌈Material System

🐎 Body 🐎
πŸ–ŒοΈ1 Base Material (7 Solid Colors) + 7 Customizable Skins
🦢Feet hair colors – can use their own custom color or automatically copy the body material color.
🎨Dirt - 3 Layers of smooth Dirt Ovelay Option
πŸ’§Sweat-wet effect with smooth control
🐴Head And Feet has different Markinig system with any color control
Saddles And Headgears
Saddles - All saddles and HeadGears has skin masks Option with 4 different customizable colors. Also Dirt channel
 

🐎 FULLY COMPLATE LOCOMOTION SYSTEM 🐎

  • A complete locomotion system with all core animations included.

  • Available in both With Rider and Without Rider versions.

  • Includes extra behaviors (Looped and One Shot Animation)

  • Grazing

  • Angry emote

  • Rearing

  • Kicking (different positions)

  • Sitting down

  • Laying down

  • Swimming
    And etc..... ''See the Videos for more details''



    πŸ”Š Sound System

  • Per-animation sound design – every animation has its own unique sounds.

  • Over 270 real-world sound FX included

  • Four-layer audio system for almost all animations:

    1. Footstep Hard – stone, wood, solid ground.

    2. Footstep Soft – grass, dirt, sand.

    3. Equipment – saddle, reins, tack movement.

    4. Main Layer – Breathing, Swimming, Snoring, Hoof Nailing, and more.

  • 🎀All sounds are practically recorded and layered for cinematic quality.

  • πŸ”ˆπŸ”‰πŸ”Š Flexible system – Mute or change each Sound layer Volume

    πŸ–₯ UI & Controls πŸ–₯

    • Top UI buttons: Camera Reset, Lighting Toggle (Studio / Sunlight). And Music ON/OFF

    • BUTTONS for Playing WITHOUT Rider and Without RIDER

      The Main Project was done on Unreal Engine 5.4, But in files You can find also 5.6 Version.

 

Technical Details

Number of Unique Meshes: 27

Vertex Count: Body+Eyes+Mouth+FaceHairs - 12060 Verts

Collision: Yes,Custom

LODs: No

Rigged: Yes
Rigged to Epic or MetaHumans Skeleton: No

If rigged to the Epic or MetaHumans skeleton, IK bones are included: No

Number of Characters: 1

Vertex Counts of Characters: Body+Eyes+Mouth+FaceHairs - 12060 Verts
Saddles - 5937, 14499, 7199, 7418, 11173

Animated: Yes

Number of Animations: TOTAL - 170, Horse - 91, Rider - 79

Animation Types (Root Motion/In-place):

Number of Materials: 7

Number of Material Instances: 14

Number of Textures: 89

Texture Resolutions: (2048 - 4096)

Supported Development Platforms:

  • Windows: (Yes)

  • Mac: (Yes)
    Unreal Engine Versions, 5.4 (Main), 5,6:

Important/Additional Notes:

KEEP ENABLED PLUGINS; SkeletalMeshModelingTools, AnimationLocomotionLibrary, Water

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