DZ Trees - Conifers (Pines, Cypresses and Firs)
https://www.fab.com/listings/3408b26e-2b96-4d65-9f88-925aa8a204c4
With these 60 trees (plus 40 fully modeled versions), you can create impressive environments and conifer forests from all around the world.
Lower trunks have been displaced based on bark height map textures. Shaping the trunk based on the height/displacement maps is an alternative method to photogrammetry, and it does not compromise the resolution/accuracy of the bark textures. Professionally made tree models, textures and materials ensure that the quality is in line with the best assets in the Market Place.
Full Nanite support:
All the trees are high-res Nanite meshes and are using Nanite by default. Everything is optimized to achieve the best performance without compromising quality.
Full Lumen support:
This product supports Lumen in all the supported engine versions mentioned in the beginning of this product page (UE 5.1 and above). Lumen can be activated in "Project Settings" => "Rendering" => "Global Illumination" => "Dynamic Global Illumination Method" => "Lumen". More information about Lumen can be found in Unreal Engine 5.0 documentation.
Efficient and highly user-friendly materials:
Master materials are very easy to understand and effective. Material instances created from them allow easy customization of trees and wind effects according to your wishes. Wind effects are very cheap for PC performance, yet very realistic. Watch the tutorial videos to get an idea of all the useful features that these versatile materials offer. These include, for example, blending two bark textures using vertex color, using snow and wetness effects, possibility to add moss/lichen and peeled bark to trunks and branches, adjusting the visibility of leaves/needles, killing the wind effect smoothly according to the distance and mixing different wind directions with different strengths. Wind effects also use two vertex colors to get branches move more naturally.
DZ Trees - Conifers features:
Made for Unreal Engine 5.1 and above
High resolution Nanite meshes for trees (60 pcs + 40 pcs of fully modeled versions)
High resolution textures
V5.6, common wind controller blueprint for controlling wind direction and strength of all the DZ Assets
Old wind system before V5.6 (recommended to use MPC for wind strength)
Snow effect (recommended to be adjusted mostly in master material instances, 2 pieces)
Wetness Effect (recommended to be adjusted mostly in master material instances, 2 pieces)
Possibility to add moss/lichen and peeled bark to trunks and branches
Overview map
Asset list:
Tree Large: 60
Fully modeled Versions of Trees: 40
Tree Species:
Monterey Cypress, Cupressus macrocarpa
Monterey Pine, Pinus radiata
Torrey Pine, Pinus torreyana
Stone Pine, Pinus pinea
Pine, Pinus sylvestris
Fir, Picea abies
Additional information
REQUIREMENTS:
This product uses the new UE5 feature Nanite by default so tree meshes don't include other LODs.
It's recommended to have an RTX GPU, at least an RTX 2080.
VERSIONS:
V2.2.2 is for UE versions 5.1-5.5
V5.6.4 is for UE versions 5.6 and above
Physically-Based Rendering: Yes
Texture Size: The majority of assets use 4K base color, normal and utility textures
Collision: Yes
V2.2.2 Nanite Triangle Count: 91 921 - 591 351,
V5.6.4 Nanite Triangle Count: 124 308 - 603 121
V5.6.4 Nanite Triangle Count of Fully Modeled Versions: 470 000 - 1 200 000
LODs: None (Nanite fallback)
Lightmap Support: No
Number of Meshes: 100 (60 + 40)
Number of Materials and Material Instances: TOTAL 88 - Materials 4, Material Instances 84
Number of Material Functions: 4
Number of Textures: 104
Number of Blueprints: 1
Platforms Tested: PC



















