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Advanced Hover Vehicle System

Advanced Hover Vehicle System

Free
Code Plugins
Engine version
5.3
Download type
Engine Plugin
Registration required
Description

Unreal Engine 5 - Advanced Hover Vehicle System plugin made in C++ usable in any project (even blueprint projects).

*** Fully customizable! Planetary Gravity, Directional Gravity, Flying system, Framerate Independent ***

This plugin is easy to use; A few clicks and done, it's in your project!

It's made in two C++ classes that you don't even need to open!

Fully customizable to your own extends

(No C++ knowledge required)

 

What makes it advanced:

  • Flying
  • Hovering
  • Only surfing mode like a car or hoverboard (Flying off)
  • Planetary gravity
  • Sticks to surfaces
  • Physics-based
  • Super smooth movement
  • 100% customizable
  • Light (44 kilobytes) and easy to use
  • Framerate independent (This system is Framerate independent and has a separated Tick function called SideTick)
  • Clean simulated physics collisions (Vehicle to vehicle and vehicle to environment)

 

Technical Details

Features:

  •  Uses a simple Static mesh
  •  It has two blueprint classes (HoverComponent_BP and AdvancedVehicleSystem_BP)
  •  It has two C++ classes (HoverComponent and AdvancedVehicleSystem), these two are the parent class for the blueprint classes mentioned above
  • The DefaultInput.ini file is included in a folder called "KeyBindings Open from File Explorer", this file includes all the keyboard controls
  • The plugin contains one static mesh version of the UE5 basic race car (But instead of wheels it has hover bases)
  • Blueprint callable events for every move or action
  • Showcase level
  • Use Unreal gravity or Custom gravity by choice
  • Fully Physics-based
  • Complete project size 153 Mb (Megabytes)
  • x2 C++ classes only 44 KB

Code Modules:

  •  AdvancedHoverVehicle, Runtime
  •  HoverComponent, Runtime

Number of Blueprints: 2

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: PC, Win64, Linux, Mac

Supported Target Build Platforms: PC, Win64, PlayStation 4, Xbox X, Xbox S, Linux, HTML5, Android, iOS, Mac, Oculus, Nintendo Switch

Platforms Tested: Windows

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